3D Math Primer for Graphics and Game Development

3D Math Primer for Graphics and Game Development

Fletcher Dunn, Ian Parberry
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his book is about 3D math, the geometry and algebra of 3D space. It is designed to teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. This is not a book about computer graphics, simulation, or even computational geometry, although if you plan on studying those subjects, you will definitely need the information here.
Tahun:
2011
Edisi:
2
Penerbit:
CRC Press
Bahasa:
english
Halaman:
846
ISBN 10:
1568817231
ISBN 13:
9781568817231
File:
PDF, 20.21 MB
IPFS:
CID , CID Blake2b
english, 2011
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